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Edge of Passing

Project type

Rogue-like Tetris

Date

Aug, 2025

Location

Shanghai

Introducing Benjamin's recent project, "Edge of Passing," where I took on the roles of producer, lead artist, and programmer. From project management to designing the combat loop, I led the art direction and contributed to the battle mechanic code. This project was showcased at ChinaJoy 2025 and received great feedback from the audience.

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