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Edge of Passing
Project type
Rogue-like Tetris
Date
Aug, 2025
Location
Shanghai
Introducing Benjamin's recent project, "Edge of Passing," where I took on the roles of producer, lead artist, and programmer. From project management to designing the combat loop, I led the art direction and contributed to the battle mechanic code. This project was showcased at ChinaJoy 2025 and received great feedback from the audience.
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