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Ranbu
Project type
Hybrid Action Game
Date
March 2026
Tengu Ranbu is a hybrid action combat prototype that combines real-time combat with a turn-based judgement system. As the combat designer and programmer, I designed a system where players observe enemy behavior, gain Tokens as fragments of understanding, and enter a tactical judgement phase to make decisive choices. The project explores how action combat can express themes of misunderstanding, labeling, and the difficulty of truly understanding another being.
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